#PLAYFUL

#GAME DESIGN #FACILITATION #DATA VISUALIZATION #ART #SATIRE #SPECULATIVE

Analogia

Analogia is a game for sharing real stories within communities using a combination of talking prompts and absurd images generated by AI.

MIT Media Lab (2023 - current)

Impractical Questions

Participatory artistic exploration using playful absurdity to prompt nuanced conversations around the immense social, emotional, political, and ecological consequences of technological innovation.

Personal artistic exploration (March/April 2023)

Closer Worlds

An ML-assisted 2-person game that fosters emotionally intimate conversations through co-creative world-building.

MIT Media Lab (2022 – Current)

Story of an idea

Conceptual ideation at the intersection of technology, society, art, and design.

Personal exploration (2021)

Living Rocks

Conceptual AR experience which brings to life a pet rock. Users interact with a virtual version of their favourite rock using their hands.

Personal exploration (2020)

Barcowd

Satirical art diaroma asking viewers to consider the value of human labour in the livestock industry, and where automation of animal food production ought to end.

Trinity College Dublin (2016)

Infographics

Data visualizations and visual content created for an online science publication dedicated to communicating scientific material to a non-scientific audience.

McGill Office for Science and Society (2017)